Prediculous is building a new category of social games. A few guys, two years and some help from partners = ten kickass games. Conversation with Taylor McLemore, CEO, and Howie Spielman, CTO.
Q: Give me your elevator pitch.
A: We describe Prediculous as social games for the real world. We target people who are not fantasy diehards. It’s a group of games across football and basketball. We plan on expanding across as many sports as possible.
Q: How did the two of you meet?
A: Three years ago, we were introduced by someone who would eventually become an investor. I’m (Taylor) from Boulder, Howie is from the Bay Area. Howie moved here for the duration of the TechStars program.
Q: I never see either of you in the office kitchen. What are you working on back there?
A: Our big goal is to have an incredible game built out for the football season that any casual fan of football can enjoy. With that goal, we continue to refine our business model as we sell this product to our brand sponsor.
Q: What makes Prediculous any different from all the other social games on the market, sports or otherwise?
A: We’re capitalizing on the opportunity to connect with sports fans. There is a ton of sports content available and it’s all a crucial part of the social fabric of our culture. Through content integration, fan distribution and social sharing, Prediculous builds strong game brands because we work with industry leaders. Our games unlock the power of social gaming engagement for our clients and partners.